Chaos Garden RPG Member Application
Please fill out the bolded information below and e-mail it to applications@chaosgarden.net.  To help you understand what we are looking for, we have included brief descriptions of the field, usually in parentheses.  Please use them as reference, but if you have additional questions while filling out the application, you may confer with a GM.  A GM will reply to your message after you return the application and work with you to join the RPG.  If certain aspects of your character don't fit into what we are trying to do in Chaos Garden, the GM will work with you to alter it to better fit.  We do want you to be able to have a character you want to play, so we will work with you to make something you enjoy playing.


IRC Nickname(Name you normally go by on IRC- Not your real life name):

Character Information
In order to participate in Chaos Garden, you will need at least one character to play (though you may choose to have more than one).  You don't have to completely detail all traits of your character here, but you should at least have an idea of what you want to play.

Character Name:

Character Stats: (% Physical / % Magic - Must add up to 100%)

Your character's strengths and weaknesses in battle will be determined by two statistics: physical and magical. 

Your physical percentage determines the physical characteristics of the character.  The higher the percentage, the more feats your character will be able to perform.  Other specialties under the physical characteristic include: aptitude with weaponry, physical strength, agility, and vitality. 

Having a high Physical stat means that your character would potentially be a master of the blade, a behemoth able to crush the skulls of others with his or her bare hands, or an accomplished martial artist. 

On the other hand, the Magical stat allows the character access to more powerful ways to channel energy and use magic.  A person with a high magic stat could be an all-powerful wizard, who can cast spells that make all tremble before them.  Any channeling of energy, spell, magical enhancement, etc. comes from the magical stat.

Different combinations of the two percentages create different makeups.  A 50/50 character may be a monk, able to use his fists as deadly weapons and use his or her ki to perform energy attacks on others.  A 25/75 character may be a battle mage, casting powerful spells but able to use a sword to defend themselves.  A 75/25 character may be a Paladin, who uses his sword but also able to heal others with his magic.  The combinations are nearly endless.

There is a lot of freedom to do what you want with this system, but remember that a GM will look at these stats to help manage what a character should or should not be able to do, and keep people from powergaming.

Character Physical Description: (Brief description of what your character looks like)

Character History: (Brief history of your character- where did they grow up, how did they get to be where they are)

Character Equipment:  (Special items require GM approval.  This includes weapons, armor, special items, any magical items)

Character Skills: (Any special skills your character has- if they specialize in a type of magic, good at a certain type of weaponry, etc.)